basketballball | 14.07.2010 02:35
Everquest II has a heavy focus on quests. Game rewards are biased toward quests. The Achievement Point system is mainly advanced by completing quests, Ever Quest 2 Goldis very useful in the game. Much of the game lore is presented through quests, using an interactive dialogue system.
Acquisition of equipment is a major focus of progression. Character inventory consists of 8 armor slots, 8 accessory slots, and 4 weapons-related slots. Most equipment has a minimum adventure level requirement to equip it, and must be permanently attuned to the character before using it.
Equipment and treasure are classified into broad tiers such as "Fabled", "Legendary", and "Treasured". Each quest generally gives an item reward of a tier that reflects its difficulty. Almost all creatures have separate lists of potential loot for each tier; cheap EQ2 Goldcan save your time.
Everquest II has no experience loss, corpse runs on death, or lost levels from dying. Upon death, characters respawn with their gear intact at specific revival locations, with a minor experience debt to be repaid. Gear is fully functional until its condition runs out after 10 consecutive deaths, and is repaired to 100% for a fee, if you have everquset 2 plat.Your game will be played easily.
Starting at level 20, players can wear any clothing allowed by their class in "appearance slots", overriding the appearance of their functional gear. A Dressing Room feature allows players to see what their character would look like wearing equipment that they do not possess.
Original article on IMC Scotland: http://www.indymediascotland.org/node/20288